@article{cisuc-2728-2011, author={Valter Alves and Licinio Roque }, title={Empowering independent game developers to perform sound design}, editor={Rui Prada, Carlos Martinho, Pedro Santos}, journal={Revista de Ciências e Tecnologias de Informação e Comunicação do CETAC.MEDIA - Prisma.Com}, volume={14}, pages={n/a}, number={2011}, year=2011, address={n/a}, } @article{cisuc-2545-2010, author={Valter Alves and Licinio Roque }, title={Notes on adopting auditory guidelines in a game design case}, editor={Ana Isabel Veloso, Licínio Roque, Óscar Mealha}, journal={Revista de Ciências e Tecnologias de Informação e Comunicação do CETAC.MEDIA - Prisma.Com}, volume={10}, pages={n/a}, number={2009}, year=2010, address={n/a}, } @inproceedings{cisuc-4190-2014, author={Pires, D. and Valter Alves and Licinio Roque }, title={A software architecture for dynamic enhancement of soundscapes in games}, booktitle={Proceedings of the 9th Audio Mostly: A Conference on Interaction With Sound, Aharus, DK, ACM}, year=2014, address={n/a}, } @inproceedings{cisuc-3512-2013, author={Valter Alves and Licinio Roque }, title={Design Patterns in Games: the case for Sound Design}, booktitle={DPG 2013 - 2nd Workshop on Design Patterns in Games, co-located with FDG 2013 - 8th International Conference on the Foundations of Digital Games}, year=2013, address={n/a}, } @inproceedings{cisuc-3513-2013, author={Pires, D. and Valter Alves and Licinio Roque }, title={Dynamic enhancement of videogame soundscapes}, booktitle={Audio Mostly 2013, the 8th Conference on Interaction with Sound}, year=2013, address={n/a}, } @inproceedings{cisuc-3514-2013, author={Pires, D. and Valter Alves and Licinio Roque }, title={Uma Proposta de Arquitectura para Composição Dinâmica de Soundscapes em Videojogos}, booktitle={Videojogos2013, Conferência de Ciências e Artes dos Videojogos}, year=2013, address={n/a}, } @inproceedings{cisuc-2729-2011, author={Valter Alves and Licinio Roque }, title={An Inspection on a Deck for Sound Design in Games}, booktitle={6th Audio Mostly Conference: A Conference on Interaction with Sound}, year=2011, address={n/a}, } @inproceedings{cisuc-2730-2011, author={Valter Alves and Licinio Roque }, title={A Deck for Sound Design in Games - Enhancements based on a Design Exercise}, booktitle={8th International Conference on Advances in Computer Entertainment Technology - ACE 2011}, year=2011, address={n/a}, } @inproceedings{cisuc-2543-2010, author={Valter Alves and Licinio Roque }, title={A Pattern Language for Sound Design in Games}, booktitle={5th Audio Mostly Conference: A Conference on Interaction with Sound}, year=2010, address={n/a}, } @inproceedings{cisuc-2546-2010, author={Valter Alves and Licinio Roque }, title={Empowering independent game developers to perform sound design}, booktitle={Videojogos2010 - 3ª Conferência de Ciências e Artes dos Videojogos}, year=2010, address={n/a}, } @inproceedings{cisuc-2172-2009, author={Valter Alves and Licinio Roque }, title={A Proposal of Soundscape Design Guidelines for User Experience Enrichment}, booktitle={4th Audio Mostly Conference: A Conference on Interaction with Sound}, year=2009, address={n/a}, } @inproceedings{cisuc-2173-2009, author={Valter Alves and Licinio Roque }, title={Notes on adopting auditory guidelines in a game design case}, booktitle={Videojogos2009 - 2ª Conferência de Ciências e Artes dos Videojogos}, year=2009, address={n/a}, } @proceedings{cisuc-2731-2011, author={Licinio Roque and Valter Alves }, edition={n/a}, title={Proceedings of the 6th Audio Mostly Conference: a Conference on Interaction with Sound}, publisher={ACM International Conference Proceeding Series, ACM New York, NY, USA}, isbn={978-1-4503-1081-9}, year=2011, address={n/a}, } @inbook{cisuc-2544-2011, author={Valter Alves and Licinio Roque }, title={Guidelines for Sound Design in Computer Games}, editor={Grimshaw, M.}, chapter={17}, publisher={IGI Global}, booktitle={Game sound technology and player interaction: Concepts and developments}, edition={1}, pages={362--383}, year=2011, address={n/a}, } @inbook{cisuc-2732-2011, author={Valter Alves and Cunningham, S. and Droumeva, M. and Grimshaw, M. and Hug, D. and Liljedahl, M. and O'Keeffe, L. and Wilhelmsson, U. }, title={Appendix}, chapter={Appendix}, publisher={IGI Global}, booktitle={Game sound technology and player interaction: Concepts and developments}, edition={1}, pages={416--426}, year=2011, address={n/a}, }