One of the problems in the use of evolutionary computer systems in artistic tasks is the lack of artificial models of human critics. In this paper, based on the state of the art and on our previous related work, we propose a general architecture for an artificial art critic, and a strategy for the validation of this type of system. The architecture includes two modules: the analyser, which does a pre-processing of the artwork, extracting several measurements and characteristics; and the evaluator, which, based on the output of the analyser, classifies the artwork according to a certain criteria. The validation procedure consists of several stages, ranging from author and style discrimination to the integration of critic in a dynamic environment together with humans.
Related Project
NEvAr - Neuro Evolutionary Art
Conference
EvoMusart workshop, 6th European Conference on Genetic Programming, April 2003
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Year 2014 : 1 citations
Carballal, Adrian, et al. "A Complexity Approach for Identifying Aesthetic Composite Landscapes." Evolutionary and Biologically Inspired Music, Sound, Art and Design. Springer Berlin Heidelberg, 2014. 50-61.
Year 2013 : 1 citations
**Fernandes, Carlos M., et al. "Photo rendering with swarms: From figurative to abstract pherogenic imaging." Computational Intelligence for Creativity and Affective Computing (CICAC), 2013 IEEE Symposium on. IEEE, 2013.
Year 2012 : 1 citations
**Johnson, Colin G. "Fitness in evolutionary art and music: what has been used and what could be used?." Evolutionary and Biologically Inspired Music, Sound, Art and Design. Springer Berlin Heidelberg, 2012. 129-140.
Year 2008 : 2 citations
**Lewis, Matthew. "Evolutionary visual art and design." The Art of Artificial Evolution. Springer Berlin Heidelberg, 2008. 3-37.
**Hemberg, Martin, et al. "Genr8: Architects’ experience with an emergent design tool." The Art of Artificial Evolution. Springer Berlin Heidelberg, 2008. 167-188.
Year 2007 : 5 citations
Una-May O"Reilly, Martin Hemberg, "Integrating generative growth and evolutionary computation for form exploration", Genetic Programming and Evolvable Machines, Volume 8, Number 2, 2007.
Martin Hemberg, Una-May O"Reilly, Achim Menges, Katrin Jonas, Michel da Costa Gonçalves, and Steven R. Fuchs, "Genr8: Architects" Experience with an Emergent Design Tool", in "The Art of Artificial Evolution", Romero and Machado (Eds.), Natural Computing Series, Springer, 2007.
Matthew Lewis, "Evolutionary Visual Art and Design", in "The Art of Artificial Evolution", Romero and Machado (Eds.), Natural Computing Series, Springer, 2007.
O. Bown, G. A. Wiggins, On the Meaning of Life (in Artificial Life Approaches to Music). In Proceedings of the 4th International Joint Workshop on Computational Creativity. A. Cardoso and G. A. Wiggins (eds.). London, UK. 17-19 June, 2007
O. Unold, M. Troc, "Curve, Draft, and Style: Three Steps to the Image", Applications of Evolutinary Computing, Volume 4448/2007,601-608, 2007.
Year 2006 : 1 citations
**Hemberg, Martin, et al. "Exploring generative growth and evolutionary computation for architectural design." Art of Artificial Evolution, Springer, Heidelberg (2006).