CISUC

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music

Authors

Subject

Evolutionary Art

Edited Book

The Art of Artificial Evolution: A Handbook on Evolutionary Art and Music, Springer, November 2007


Cited by

Year 2015 : 18 citations

 [PDF] eExperimentar: uma aplicação web de suporte à experimentação artística visual baseada na estilização de imagens
J Bidarra, T Eça, M Tavares, R Leote, L Pimentel… - researchgate.net

 [HTML] Entropic Movement Complexity Reflects Subjective Creativity Rankings of Visualized Hand Motion Trajectories
Z Peng, DA Braun - Frontiers in psychology, 2015 - ncbi.nlm.nih.gov

 Symmetry detection in 3D chain coded discrete curves and trees
W Aguilar, E Bribiesca - Pattern Recognition, 2015 - Elsevier

 [PDF] Evolutionary design assistants for architecture
N Onus Sönmez - 2015 - repository.tudelft.nl

 Photorealistic Rendering with an Ant Algorithm
CM Fernandes, AM Mora, JJ Merelo… - Computational …, 2015 - Springer

 Estimating and Predicting Average Likability on Computer-Generated Artwork Variants
J Martinez, G Rossi, T Ziadi, TFDA Bissyandé… - Proceedings of the …, 2015 - dl.acm.org

 [PDF] Dividation–Generative Music Video Editing
J Stefan - 2015 - juliastefan.com

 From evolutionary computation to the evolution of things
AE Eiben, J Smith - Nature, 2015 - nature.com

 Analysis of psychoacoustic responses to digital music for enhancing autonomous creative systems
O López-Ortega, A Franco-Árcega - Applied Acoustics, 2015 - Elsevier

 Managing variable-dimension structural optimization problems using generative algorithms
A Khetan, DJ Lohan, JT Allison - Structural and Multidisciplinary …, 2015 - Springer

 Interactive evolution instead of default parameters
D Ashlock, C McGuinness… - … in Bioinformatics and …, 2015 - ieeexplore.ieee.org

 Leveraging Human Insights by Combining Multi-Objective Optimization with Interactive Evolution
JR Christman - 2015 - DTIC Document

 Evolving symmetric and balanced art
E den Heijer - Computational Intelligence, 2015 - Springer

 On writing and reading artistic computational ecosystems
RF Antunes, FF Leymarie, W Latham - Artificial life, 2015 - MIT Press

 Pherographs and other hidden landscapes
CM Fernandes - International Journal of Arts and …, 2015 - inderscienceonline.com

 Stakeholder Groups in Computational Creativity Research and Practice
S Colton, A Pease, J Corneli, M Cook… - Computational Creativity …, 2015 - Springer

 Computational social creativity
R Saunders, O Bown - Artificial life, 2015 - MIT Press

 Acquisition of business intelligence from human experience in route planning
GB Orgaz, DF Barrero, MD R-Moreno… - Enterprise Information …, 2015 - Taylor & Francis

Year 2014 : 3 citations

 den Heijer, Eelco, and A. E. Eiben. "Investigating aesthetic measures for unsupervised evolutionary art." Swarm and Evolutionary Computation (2014).

 Desprat, C., L. Barthe, and H. Luga. "Génération bio-inspirée de formes 3D artistiques pour l’impression 3D."

 Bellini, Rachele, and N. Alberto Borghese. "Genetic Art in Perspective." Recent Advances of Neural Network Models and Applications. Springer International Publishing, 2014. 87-95.

Year 2013 : 12 citations

 den Heijer, Eelco. Autonomous Evolutionary Art. PhD Thesis, Vrije Universiteit. 2013

 **Byrne, Jonathan, et al. "A methodology for user directed search in evolutionary design." Genetic Programming and Evolvable Machines (2013): 1-28.

 **Fernandes, Carlos M., et al. "KANTS: A Stigmergic Ant Algorithm for Cluster Analysis and Swarm Art." (2013): 1-1.

 **Allison, James T., Ashish Khetan, and Danny Lohan. "Managing Variable-Dimension Structural Optimization Problems using Generative Algorithms." Proceedings of the 10th World Congress on Structural and Multidisciplinary Optimization, ISSMO, Orlando, FL, USA. 2013.

 **Dorin, Alan. "Aesthetic selection and the stochastic basis of art, design and interactive evolutionary computation." Proceeding of the fifteenth annual conference on Genetic and evolutionary computation conference. ACM, 2013.

 **den Heijer, Eelco. "Evolving glitch art." Evolutionary and Biologically Inspired Music, Sound, Art and Design. Springer Berlin Heidelberg, 2013. 109-120.

 **Fernandes, Carlos M., et al. "Photo rendering with swarms: From figurative to abstract pherogenic imaging." Computational Intelligence for Creativity and Affective Computing (CICAC), 2013 IEEE Symposium on. IEEE, 2013.

 **Gomes, Jorge, Fernando Silva, and Teresa Chambel. "Genetic Soundtracks: Creative Matching of Audio to Video." arXiv preprint arXiv:1304.2671 (2013).

 **Fernendez de Vega, F., et al. "Unplugging evolutionary algorithms: On the sources of novelty and creativity." Evolutionary Computation (CEC), 2013 IEEE Congress on. IEEE, 2013.

 **Orgaz, Gema Bello, et al. "Acquisition of business intelligence from human experience in route planning." Enterprise Information Systems ahead-of-print (2013): 1-21.

 **Greenfield, Gary. "Computers and Creativity: edited by Jon McCormack and Mark d’Inverno, Springer, Berlin, 2012, 430 pp., Hardcover, ISBN-13: 978-3-642-31726-2." Journal of Mathematics and the Arts ahead-of-print (2013): 1-4.

 **Mash’al, Mohamadreza, and Javad Sadri. "Persian Calligraphy Using Genetic Algorithm."

Year 2012 : 21 citations

 Li, Yang, et al. "Investigating aesthetic features to model human preference in evolutionary art." Evolutionary and Biologically Inspired Music, Sound, Art and Design. Springer Berlin Heidelberg, 2012. 153-164.

 Vanneschi, Leonardo, and Riccardo Poli. "Genetic Programming—Introduction, Applications, Theory and Open Issues." Handbook of Natural Computing. Springer Berlin Heidelberg, 2012. 709-739.

 **MacCallum, Robert M., et al. "Evolution of music by public choice." Proceedings of the National Academy of Sciences 109.30 (2012): 12081-12086.

 **Xu, Kai, et al. "Fit and diverse: Set evolution for inspiring 3d shape galleries." ACM Transactions on Graphics (TOG) 31.4 (2012): 57.

 **McCormack, Jon. "Creative ecosystems." Computers and Creativity. Springer Berlin Heidelberg, 2012. 39-60.

 **Woolley, Brian G., and Kenneth O. Stanley. "Exploring promising stepping stones by combining novelty search with interactive evolution." arXiv preprint arXiv:1207.6682 (2012).

 **Kerssemakers, Manuel, et al. "A procedural procedural level generator generator." Computational Intelligence and Games (CIG), 2012 IEEE Conference on. IEEE, 2012.

 **Baydin, Atilim Gunes, Ramon López de Mántaras, and Santiago Ontanón. "Automated Generation of Cross-Domain Analogies via Evolutionary Computation." arXiv preprint arXiv:1204.2335 (2012).

 **Bergen, Steven, and Brian J. Ross. "Automatic and interactive evolution of vector graphics images with genetic algorithms." The Visual Computer 28.1 (2012): 35-45.

 **den Heijer, Eelco, and A. E. Eiben. "Evolving pop art using scalable vector graphics." Evolutionary and Biologically Inspired Music, Sound, Art and Design. Springer Berlin Heidelberg, 2012. 48-59.

 **Byrne, Jonathan, et al. Approaches to Evolutionary Architectural Design Exploration Using Grammatical Evolution. Diss. Ph. D. thesis, University College Dublin, Ireland, 2012.

 **McMullin, Wolfgang Banzhaf1 Barry. "53 Artificial Life."

 **Nitschke, Geoff S., Carina M. Viljoen, and Willem S. van Heerden. "Evolution of a Fictional Dialogue."

 **Banzhaf, Wolfgang, and Barry McMullin. "Artificial Life." Handbook of Natural Computing. Springer Berlin Heidelberg, 2012. 1805-1834.

 **López-Ortega, Omar, and Shani Ioana López-Popa. "Fractals, fuzzy logic and expert systems to assist in the construction of musical pieces." Expert Systems with Applications 39.15 (2012): 11911-11923.

 **Marin, Philippe, et al. "Creativity With the Help of Evolutionary Design Tool."

 **Fernandes, Carlos M., et al. "Swarm art with KANTS: Using an ant clustering algorithm for generating abstract paintings." Complex Systems (ICCS), 2012 International Conference on. IEEE, 2012.

 **den Heijer, Eelco, and A. E. Eiben. "Using Scalable Vector Graphics to evolve art." (2012).

 **Joshua, David W. Corne1 Kalyanmoy Deb, and Knowles3 Xin Yao. "52 Selected Aspects of Natural Computing." (2012).

 **Fernandes, Carlos Miguel, et al. "Generating colored 2-dimensional representations of sleep EEG with the KANTS clustering algorithm." Proceedings of the fourteenth international conference on Genetic and evolutionary computation conference companion. ACM, 2012.

 **Johnson, Colin G. "Connotation in Computational Creativity." Cognitive Computation 4.3 (2012): 280-291.

Year 2011 : 23 citations

 S. Bergen and B. J. Ross. Evolutionary art using summed multi-objective ranks. In R. Riolo, T. McConaghy, and E. Vladislavleva, editors, Genetic Programming Theory and Practice VIII, volume 8 of Genetic and Evolutionary Computation, pages 227–244. Springer New York, 2011. 10.1007/978-1-4419-7747-2-14;

 S. Bergen and B. J. Ross. Automatic and interactive evolution of vector graphics images with genetic algorithms. Technical Report CS-11-01, Brock University, 2011;

 E. den Heijer and A. Eiben. Evolving art using multiple aesthetic measures. In C. D. Chio, A. Brabazon, G. A. D. Caro, R. Drechsler, M. Farooq, J. Grahl, G. Greenfield, C. Prins, J. Romero, G. Squillero, E. Tarantino, A. G. Tettamanzi, N. Urquhart, and A. S ?ima Uyar, editors, Applicati- ons of Evolutionary Computation, volume 6625 of Lecture Notes in Computer Science, pages 234–243. Springer, 2011;

 J. Secretan, N. Beato, D. B. D’Ambrosio, A. Rodriguez, A. Campbell, J. T. Folsom-Kovarik, and K. O. Stanley. Picbreeder: A case study in collaborative evolutionary exploration of design space. Evol. Comput., 19(3):373–403, September 2011

 **Secretan, Jimmy, et al. "Picbreeder: A case study in collaborative evolutionary exploration of design space." Evolutionary Computation 19.3 (2011): 373-403.

 **Hoover, Amy K., Paul A. Szerlip, and Kenneth O. Stanley. "Interactively evolving harmonies through functional scaffolding." GECCO. 2011.

 **Bergen, Steven, and Brian J. Ross. "Evolutionary art using summed multi-objective ranks." Genetic Programming Theory and Practice VIII. Springer New York, 2011. 227-244.

 **Coia, Corrado, and Brian J. Ross. "Automatic evolution of conceptual building architectures." Evolutionary Computation (CEC), 2011 IEEE Congress on. IEEE, 2011.

 **den Heijer, Eelco, and A. E. Eiben. "Evolving art using multiple aesthetic measures." Applications of Evolutionary Computation. Springer Berlin Heidelberg, 2011. 234-243.

 **Moloney, Jules. Designing kinetics for architectural facades: state change. Taylor & Francis US, 2011.

 **Browne, Cameron. "Towards MCTS for Creative Domains,”." Proc. Int. Conf. Comput. Creat., Mexico City, Mexico. 2011.

 **Freitas, A., and F. Guimaraes. "Melody harmonization in evolutionary music using multiobjective genetic algorithms." Proceedings of the Sound and Music Computing Conference, SMC. 2011.

 **den Heijer, Eelco, and Ágoston E. Eiben. "Evolving art with scalable vector graphics." GECCO. 2011.

 **Corne, David, et al. "Selected applications of natural computing." Handbook of Natural Computing (2011).

 **Fernandes, Carlos M., et al. "From pherographia to color pherographia: Color sketching with artificial ants." Evolutionary Computation (CEC), 2011 IEEE Congress on. IEEE, 2011.

 **von Mammen, Sebastian, et al. "Artistic exploration of the worlds of digital developmental swarms." Leonardo 44.1 (2011): 5-13.

 **Kitamura, Sonomi, and Hitoshi Kanoh. "Developing Support System for Making Posters with Interactive Evolutionary Computation." Computational Intelligence and Design (ISCID), 2011 Fourth International Symposium on. Vol. 1. IEEE, 2011.

 **Iyer, Laxmi R. CANDID-A Neurodynamical Model of Idea Generation. Diss. University of Cincinnati, 2011.

 **Viljoen, Carina M., Geoff S. Nitschke, and Willem S. van Heerden. "Evolution of a fictional dialogue." Evolutionary Computation (CEC), 2011 IEEE Congress on. IEEE, 2011.

 **Oskooyee, Koosha Sadeghi, et al. "The shadow of a real conscious mind." Cognitive Informatics & Cognitive Computing (ICCI* CC), 2011 10th IEEE International Conference on. IEEE, 2011.

 **de Freitas, Alan RR, Frederico G. Guimarães, and André S. Ruela. "COMPUTAÇÃO EVOLUTIVA MULTIOBJETIVO PARA HARMONIZAÇÃO DE MELODIAS."

 **CARRIGNON, Simon, et al. "Darwin, chef d'orchestre?."

 **Freitas, Alan Robert Resende de. "Música evolutiva: uma abordagem computacional para composição algorítmica." (2011).

Year 2010 : 9 citations

 Langdon, William B., Robert I. McKay, and Lee Spector. Genetic programming. Springer US, 2010.

 E. den Heijer and A. E. Eiben. Comparing aesthetic measures for evolutionary art. In C. D. Chio, A. Brabazon, G. A. D. Caro, M. Ebner, M. Farooq, A. Fink, J. Grahl, G. Greenfield, P. Ma- chado, M. O’Neill, E. Tarantino, and N. Urquhart, editors, Applications of Evolutionary Com- putation, EvoApplications 2010: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoMUSART, and EvoTRANSLOG, Istanbul, Turkey, April 7-9, 2010, Proceedings, Part II, volume 6025 of Lecture Notes in Computer Science, pages 311–320. Springer, 2010;

 E. den Heijer and A. E. Eiben. Using aesthetic measures to evolve art. In IEEE Congress on Evolutionary Computation, pages 1–8. IEEE, 2010;

 D. L. Atkins, R. Klapaukh, W. N. Browne, and M. Zhang. Evolution of aesthetically pleasing images without human-in-the-loop. In IEEE Congress on Evolutionary Computation, pages 1–8. IEEE, 2010;

 S. Colton, J. Gow, P. Torres, and P. Cairns. Experiments in objet trouvé browsing. In In Procee- dings of the 1st Int. Joint Conference on Computational Creativity, 2010;

 **Colton, Simon, et al. "Experiments in objet trouvé browsing." Proceedings of the 1st Int. Joint Conference on Computational Creativity. 2010.

 **Dubbin, Greg A., and Kenneth O. Stanley. "Learning to dance through interactive evolution." Applications of Evolutionary Computation. Springer Berlin Heidelberg, 2010. 331-340.

 **Tzeng, Shing-Kwei, and Chih-Fang Huang. "A Study on the Interactive" HOPSCOTCH" Game for the Children Using Computer Music Techniques." arXiv preprint arXiv:1006.0866 (2010).

 **Li, Yang, and Chong-chong Zhao. "Aesthetic Evolution of Staged L-systems for Tiling Pattern Design." Intelligent Information Technology and Security Informatics (IITSI), 2010 Third International Symposium on. IEEE, 2010.

Year 2009 : 12 citations

 MUSIC, MAKING, et al. "ALGORITHMS FOR." The Oxford handbook of computer music (2009): 354.

 D. Ashlock and J. Tsang. Evolved art via control of cellular automata. In Proceedings of the Ele- venth conference on Congress on Evolutionary Computation, CEC’09, pages 3338–3344, Piscataway, NJ, USA, 2009. IEEE Press;

 Y. Li, C.-J. Hu, and X. Yao. Innovative batik design with an interactive evolutionary art system. Journal of Computer Science and Technology, 24(6):1035–1047, 2009;

 P. Barile, V. Ciesielski, M. Berry, and K. Trist. Animated drawings rendered by genetic program- ming. In F. Rothlauf, editor, GECCO, pages 939–946. ACM, 2009;

 E. J. Hastings, R. K. Guha, and K. O. Stanley. Automatic content generation in the galactic arms race video game. IEEE Trans. Comput. Intellig. and AI in Games, 1(4):245–263, 2009;

 **Hastings, Erin J., Ratan K. Guha, and Kenneth O. Stanley. "Automatic content generation in the galactic arms race video game." IEEE Transactions on Computational Intelligence and AI in Games 1.4 (2009): 245.

 **Reichle, Ingeborg, and Robert Zwijnenberg. Art in the Age of Technoscience. Springer, 2009.

 **Brownlee, Alexander Edward Ian. "Multivariate Markov networks for fitness modelling in an estimation of distribution algorithm." (2009).

 **Reynoso, Carlos. Modelos o metáforas: crítica del paradigma de la complejidad de Edgar Morin. Alfagrama Ediciones, 2009.

 **Bergen, Steve R. "Evolving stylized images using a user-interactive genetic algorithm." Proceedings of the 11th Annual Conference Companion on Genetic and Evolutionary Computation Conference: Late Breaking Papers. ACM, 2009.

 **Bown, Oliver. "A Framework for Eco-System-Based Generative Music." Proceedings of the SMC (2009): 195-200.

 **Unemi, Tatsuo. Simulated breeding: A framework of breeding artifacts on the computer. Berlin, Germany: Springer, 2009.

Year 2008 : 6 citations

 Langdon, William B., et al. "Genetic programming: An introduction and tutorial, with a survey of techniques and applications." Computational Intelligence: A Compendium. Springer Berlin Heidelberg, 2008. 927-1028.

 K. Sharma. Towards Generally Intelligent Machines. PhD thesis, University of Georgia, USA, 2008;

 C. Reynoso. Critica de la complejidad según Edgar Morin. Editorial Sb, Buenos Aires, 2008;

 R. Poli, W. B. Langdon, and N. F. McPhee. A Field Guide to Genetic Programming. lulu.com, 2008;

 N. Khemka, S. Novakowski, G. Hushlak, and C. Jacob. Evolutionary design of dynamic swarmscapes. In C. Ryan and M. Keijzer, editors, Genetic and Evolutionary Computation Con- ference, GECCO 2008, Proceedings, Atlanta, GA, USA, July 12-16, 2008, pages 827–834. ACM, 2008;

 M. Nicolaou. Automated scene generation. Master’s thesis, Imperial College of Science, Technology and Medicine. London, UK, 2008. Supervisor: Simon Colton;