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Evolving Assemblages of 3D Objects

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Abstract

A novel approach to the creation of assemblages of three-dimensional (3D) digital objects is presented and explored. The proposed evolutionary art approach allows the evolution of the distribution of 3D objects, which are placed on a virtual canvas, constructing a non-photorealistic transformation of a source image. The approach is thoroughly described, giving particular emphasis to the interaction between the artist and the tool, and to influence of the decision making process in the final outcome. The experimental results presented highlight the differences between several styles of images, evolved in accordance to different artistic purposes, showing the potential of the approach for the production of large-scale artworks.

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Evolving Assemblages

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