CISUC

Empowering independent game developers to perform sound design

Authors

Abstract

Short budgets and logistics of independent game development limit the exploration of meaningful sound design.
Paradoxically, independent development profits from the potential of experimentalist and creative productions of a distributed critical mass, diverse and free of mainstream tenets, with impact on innovation and new paradigms.
It urges to unlock the inherent potential of independent game development to the exploration of sound in games. For that would contribute the empowerment of independent game developers to emancipated and meaningful sound design. Sensitization and guidance are instrumental to such intents.

Keywords

Auditory guidelines, Design patterns, Game design, Guidelines for sound design, Independent games, Independent game development, Pattern languages, Sound design, User experience

Subject

Human-Computer Interaction

Journal

Revista de Ciências e Tecnologias de Informação e Comunicação do CETAC.MEDIA - Prisma.Com, Vol. 14, #2011, Rui Prada, Carlos Martinho, Pedro Santos, June 2011

Cited by

Year 2011 : 1 citations

 Cavalcanti, P. D. L., & Ferreira, J. C. (2011). Análise descritiva do software educacional GCompris. In Anais do Simpósio Brasileiro de Informática na Educação (Vol. 1, No. 1).