23rd Annual Conference of the Cognitive Science Society, August 2001
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Year 2020 : 1 citations
Loued-Khenissi, L., & Preuschoff, K. (2020). Information Theoretic Characterization of Uncertainty Distinguishes Surprise From Accuracy Signals in the Brain. Frontiers in Artificial Intelligence, 3(ARTICLE).
Year 2019 : 5 citations
Bunescu, R. C., & Uduehi, O. O. (2019). Learning to Surprise: A Composer-Audience Architecture. In ICCC (pp. 41-48).
Jacob, M. (2019). Improvisational Artificial Intelligence for Embodied Co-creativity (Doctoral dissertation, Georgia Institute of Technology).
Reisenzein, R., Horstmann, G. and Schützwohl, A. (2019), The Cognitive?Evolutionary Model of Surprise: A Review of the Evidence. Top Cogn Sci, 11: 50-74. doi:10.1111/tops.12292
Grace K., Maher M.L. (2019) Expectation-Based Models of Novelty for Evaluating Computational Creativity. In: Veale T., Cardoso F. (eds) Computational Creativity. Computational Synthesis and Creative Systems. Springer, Cham. https://doi.org/10.1007/978-3-319-43610-4_9
Abbas, F., & Niu, X. (2019). One Size Does Not Fit All: Modeling Users' Personal Curiosity in Recommender Systems. arXiv preprint arXiv:1907.00119.
Year 2018 : 2 citations
Hui, Z., & Xiaoyan, W. The Cultural Shaping and Value Realization of Digital Media Art. 4th International Conference on Education & Training, Management and Humanities Science (ETMHS 2018)
Grace, K., Maher, M.L., Davis, N., Eltayeby, O.: Surprise Walks: Encouraging Users Towards Novel Concepts with Sequential Suggestions, ICCC ’2018 International Conference
on Computational Creativity, 2018, ACC.
Year 2017 : 5 citations
Cohen-Lhyver, B. (2017). Modulation de mouvements de tête pour l'analyse multimodale d'un environnement inconnu (Doctoral dissertation).
Schutzwohl, A., Reisenzein, R., & Horstmann, G. (2017). The Cognitive-Evolutionary Model of Surprise: A Review of the Evidence.
Baghdadi, G., Towhidkhah, F., Rostami, R., & Raza, M. (2017). Response of the Pre-oriented Goal-directed Attention to Usual and Unusual Distractors: A Preliminary Study. Basic and Clinical Neuroscience, 8(2), 155.
Gravina, D., Liapis, A., & Yannakakis, G. N. (2017). Surprise search for evolutionary divergence. arXiv preprint arXiv:1706.02556.
Amorim, A., Góes, L. F., Da Silva, A. R., & França, C. (2017, June). Creative Flavor Pairing: Using RDC Metric to Generate and Assess Ingredients Combination. In ICCC (pp. 33-40).
Year 2016 : 4 citations
Gravina, Daniele, Antonios Liapis, and Georgios Yannakakis. "Surprise search: Beyond objectives and novelty." Proceedings of the 2016 on Genetic and Evolutionary Computation Conference. ACM, 2016.
Yannakakis, Georgios N., and Antonios Liapis. "Searching for surprise." Proceedings of the International Conference on Computational Creativity. 2016.
Liapis, Antonios, et al. "CAN COMPUTERS FOSTER HUMAN USERS’CREATIVITY? THEORY AND PRAXIS OF MIXED-INITIATIVE CO-CREATIVITY." Digital Culture & Education 8.2 (2016).
Grace, Kazjon, and Mary Lou Maher. "Deeply Curious Computational Design." IJCAI 2016 Workshop on
Deep Learning for Artificial Intelligence (DLAI), 2016
Year 2015 : 7 citations
Grace, Kazjon, and Mary Lou Maher. "Specific curiosity as a cause and consequence of transformational creativity." Proceedings of the International Conference on Computational Creativity June. 2015.
Demey, Lorenz. "The dynamics of surprise." Logique et Analyse 58.230 (2015): 251-277.
Grace, Kazjon, and Mary Lou Maher. "Surprise and reformulation as meta-cognitive processes in creative design." Proceedings of the Third Annual Conference on Advances in Cognitive Systems ACS. 2015.
Wu, Qiong. "Computational Curiosity (A Book Draft)." arXiv preprint arXiv:1502.04780 (2015).
Wu, Qiong. "Computational Curiosity (A Book Draft)." arXiv preprint arXiv:1502.04780 (2015).
Grace, Kazjon, et al. "Modeling expectation for evaluating surprise in design creativity." Design Computing and Cognition'14. Springer International Publishing, 2015. 189-206.
Grace, Kazjon, et al. "Data-intensive evaluation of design creativity using novelty, value, and surprise." International Journal of Design Creativity and Innovation 3.3-4 (2015): 125-147.
Year 2014 : 5 citations
Canestrari, Carla, Alberto Dionigi, and Andrzej Zuczkowski. "Humor understanding and knowledge." Language and Dialogue 4.2 (2014): 261-283.
Demey, Lorenz. "Surprise in Probabilistic Dynamic Epistemic Logic." Logic and Interactive RAtionality Yearbook 2012 (2014): 177.
Grace, Kazjon, and Mary Lou Maher. "What to expect when you’re expecting: the role of unexpectedness in computationally evaluating creativity." Proceedings of the 4th International Conference on Computational Creativity, to appear. 2014.
Miceli, Maria, and Cristiano Castelfranchi. Expectancy and emotion. OUP Oxford, 2014.
Year 2013 : 3 citations
Rui Qiao, Xiuqin Zhong, Shihan Yang, Heng He (2013). Surprise Simulation Using Fuzzy Logic. In Intelligent Computing Theories and Technology, Lecture Notes in Computer Science Volume 7996, 2013, pp 110-119
Martinez, S., Alberto Jardón, and Carlos Balaguer. "Human-inspired anticipative postural control architecture for humanoid robots." Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on. IEEE, 2013.
Qiong Wu and Chunyan Miao. 2013. Curiosity: From psychology to computation. ACM Comput. Surv. 46, 2, Article 18 (December 2013), 26 pages. DOI=10.1145/2543581.2543585 http://doi.acm.org/10.1145/2543581.2543585
Year 2012 : 1 citations
Mayes, G. Randolph. "Naturalizing Explanatory Value."2012
Year 2010 : 1 citations
Fonseca, Nuno Gil, Luís Rente, and Carlos Bento. "Artificial Selective Attention for In-Vehicle Information Systems." Proceedings of the 2nd European Conference on Human Centred Design for Intelligent Transport Systems, Berlin. 2010.
Juarez, A.; Kahl, B.; Henne, T. & Prassler, E. (2009). Automatic stimulation of experiments and learning based on prediction failure recognition IEEE International Conference on Robotics and Automation, 2009. ICRA '09, 3607 - 3612
Year 2008 : 3 citations
Henne, T., Juarez, A., Reggiani, M. & Prassler, E. Towards Autonomous Design of Experiments for Robots. In Proceedings of the 6th. International Workshop on Cognitive Robotics (CogRob), held at the 18th. European Conference on Artificial Intelligence (ECAI), July, 2008
Giovanni Pezzulo, Martin V. Butz, Cristiano Castelfranchi, Rino Falcone (Eds) (2008). The Challenge of Anticipation: A Unifying Framework for the Analysis and Design of Artificial Cognitive Systems, Springer.
Butz, Martin V., and Giovanni Pezzulo. "Benefits of anticipations in cognitive agents." The challenge of anticipation. Springer Berlin Heidelberg, 2008. 45-62.
Year 2007 : 2 citations
Lorini E, Castelfranchi C (2007) The cognitive structure of surprise: looking for basic principles. Topoi 26(1): 133"149.
Lorini E. (2007). Variations on intentional themes: From the generation of an intention to the execution of an intentional action. PhD Thesis.
Year 2006 : 4 citations
Jean-Luc Lugrin, Marc Cavazza, Mark Palmer, Sean Crooks, "Artificial Intelligence-Mediated Interaction in Virtual Reality Art," IEEE Intelligent Systems, 21(5), pp. 54-62, Sept/Oct, 2006
Lorini E, Castelfranchi C (2006) The unexpected aspects of surprise. Int J Pattern Recogn Artif Intell 20(6): 817"833.
Castelfranchi C., Falcone, R., Piunti, M. (2006). Agents with Anticipatory Behaviors: To be Cautious in a Risky Environment. Proceedings of the European Conference on Artificial Intelligence (ECAI-2006).
Loke, K.S. (2005), "Notes on Defining Novelty for Computational Creativity?, 19th International Joint Conference on Artificial Intelligence (IJCAI), 30 Jul " 5 Aug, Edinburgh, Scotland
Year 2005 : 4 citations
Pereira, F. C. P. D. C. (2005). Um modelo computacional de criatividade (Doctoral dissertation).
Lorine, E., Castelfranchi, C. (2005). Modeling Expectations in cognitive agents. AAAI 2005 Fall Symposium.
Lugrin, J.; Cavazza, M.; Palmer, M. & Crooks, S. (2005). AI-Mediated Interaction in Virtual Reality Art. In Maybury, M.; Stock, O. & Wahlster, W. (ed.), Intelligent Technologies for Interactive Entertainment, Springer Berlin / Heidelberg, 3814, 74-83
Lorini, Emiliano, and Rino Falcone. "Modeling expectations in cognitive agents." AAAI 2005 Fall Symposium: From Reactive to Anticipatory Cognitive Embodied Systems. 2005.
Year 2004 : 1 citations
Scheutz, M. (2004). How to Determine the Utility of Emotions. AAAI Spring Symposium.
Year 2003 : 1 citations
Pereira, F. (2003). Um modelo computacional de criatividade. Tese de Doutoramento.