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Graph-Based Crossover: A Case Study with the Busy Beaver Problem

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Abstract

The success of the application of evolutionary approaches depends, to a large extent, on problem representation and on the used genetic operators. In this paper we introduce a new graph based crossover operator and compare it with classical two?point crossover. The study was carried out using a theoretical hard problem known as Busy Beaver. This problem involves the search for the Turing Machine that produces the maximum number of ones when started on a blank tape. Experimental results show that, in this domain, the new graph-based operator provides a clear advantage over two?point crossover.

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