People
Rui Craveirinha
Member
Information SystemsShort Bio
MSc graduate in Computer Science Engineering with a strong focus on game research.Extensive background in media critique and creative writing.
PhD Thesis concerns development of an Author-centered Procedural Content Generation Platform.
Journal Articles
2010
(1 publication)Conference Articles
2018
(1 publication)2017
(1 publication)- Barreto, N. and Craveirinha, R. and Licinio Roque , "Designing a Creature Believability Scale for Videogames", in Entertainment Computing - ICEC 2017 - 16th IFIP TC 14 International Conference, Tsukuba City, Japan, September 18-21, 2017, Proceedings, 2017 [ DOI ]
2016
(2 publications)- Craveirinha, R. and Barreto, N.V. and Licinio Roque , "Towards a Taxonomy for the Clarification of PCG Actors' Roles", in 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
- Licinio Roque and Craveirinha, R. , "Exploring the Design-Space: The Authorial Game Evolution Tool Case-Study", in 13th International Conference on Advances in Computer Entertainment Technology, 2016 [ DOI ]
2015
(2 publications)- Craveirinha, R. and Licinio Roque , "Studying an Author-Oriented Approach to Procedural Content Generation through Participatory Design", in Entertainment Computing-ICEC 2015, 2015 [ DOI ]
- Craveirinha, R. and Licinio Roque , "Designing Games with Procedural Content Generation: An Authorial Approach", in 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing System, 2015
2013
(3 publications)- Craveirinha, R. and Santos, L.L. and Licinio Roque , "An Author-Centric Approach to Procedural Content Generation", in ACE 2013 the10th International Conference in Advances in Computer Entertainment Technology, 2013
- Pires, D. and Pereira, L.L. and Craveirinha, R. and Licinio Roque , "The Blindfold Soundscape Game: A Case for Participation-Centered Gameplay Experience Design and Evaluation", in 8th Audio Mostly Conference: A Conference on interaction with Sound, 2013
- Craveirinha, R. and Licinio Roque , "Our Ludic Sins – A Survey on our Belief in Videogame Axioms", in Videojogos 2013, 2013